SuperCard downloadable examples
With something as complex and broad-ranging as SuperCard it is always good to have examples you can tear apart to find out how things work.
Each of these projects was designed to show a specific feature of SuperCard. They are generally well commented, so grab them, run them, rip them apart in SuperCard, and have fun!
Basic AppleScript Demo Size: 5K A simple example of using AppleScript from within SuperCard. This demonstrates compiling and running a script resource, and 'doing' scripts directly from a field.
By Jingo! Home page for the Julian Bingo game. This demonstrates downloading directory listings and text files from the Internet and using them in a project. The complete standalone application and an editable project are available from the By Jingo! page.
Downloader project (REQUIRES Mac OS 8, 9 or CLASSIC!) Size: 5K This project uses an internal AppleScript, modified on the fly, to download a graphic and a text file from the Internet and show them in the project. This uses URL Access Scripting, and so requires Mac OS 8.5 or 9.x, although it also works in Classic under OS X.
Feedback technique Size: 4K A simple but effective way to provide feedback for any object your user points at.
Picture Resizer Size: 3K Shows images as the pictureData of a rectangle, resized to fit within the window but without being distorted to fit.
SuperCard and Hex Colors Size: 9K A utility project which helps you find the correct SuperCard and hexadecimal code for a selected color.
Try-Catch Size: 3K A very simple example of how the new Try-Catch error handling feature works.
Virtual Stickers Size: 266K The Virtual Stickers project was written as an example of how easy it is to make a functioning entertainment project with SuperCard in very little time. It was first made for a MacUser magazine tutorial.
|